| Content Rating | Game prohibited for those under 18 |
|---|---|
| Country of Origin | Czech Republic |
| PID | 981857 |
| Product weight (g) | 90 |
| Game Genre | Action, Adventure |
| Electronic address of single contact point | |
| Manufacturer address | 396-466 Rue de la Voyette, CRT2 59273 Fretin, France |
| Manufacturer's email address | |
| Manufacturer name | Nacon |
The third-person action adventure Hell Is Us combines exploration, combat, and shades of horror. Its main character embarks on a journey through a war-torn country to uncover information about their background. However, this almost independent nation harbors a dark and terrifying secret. Supernatural beings reminiscent of the area’s monuments and gravestones have recently appeared in the world.
The player-controlled character finds themselves on a collision course with these beings, but fortunately, they are equipped with the right weapons and supplies. The task of defeating these creatures is not easy, so there is plenty to explore and uncover. The war-torn environment offers much to discover and see, albeit in a spine-chilling manner.
Hell Is Us differs from many new games in that it does not explain and emphasize everything the player finds and experiences. Things are not overly simplified; instead, the player is left with their own interpretation and room to draw conclusions independently. This way, the player can experience the feeling of realization rather than being overwhelmed by excessive information.
The game does not feature detailed map views, mission indicators, or compass arrows pointing to objectives. The player must observe, deduce, and find their own solutions and directions to pursue. Exploration and immersion in the world are just as central as the narrative progression of the game.
2 in stock
The third-person action adventure Hell Is Us combines exploration, combat, and shades of horror. Its main character embarks on a journey through a war-torn country to uncover information about their background. However, this almost independent nation harbors a dark and terrifying secret. Supernatural beings reminiscent of the area's monuments and gravestones have recently appeared in the world.
The player-controlled character finds themselves on a collision course with these beings, but fortunately, they are equipped with the right weapons and supplies. The task of defeating these creatures is not easy, so there is plenty to explore and uncover. The war-torn environment offers much to discover and see, albeit in a spine-chilling manner.
Hell Is Us differs from many new games in that it does not explain and emphasize everything the player finds and experiences. Things are not overly simplified; instead, the player is left with their own interpretation and room to draw conclusions independently. This way, the player can experience the feeling of realization rather than being overwhelmed by excessive information.
The game does not feature detailed map views, mission indicators, or compass arrows pointing to objectives. The player must observe, deduce, and find their own solutions and directions to pursue. Exploration and immersion in the world are just as central as the narrative progression of the game.